InitWindow method
Initialize window and OpenGL context
Implementation
@override
void InitWindow(
int width,
int height,
MemoryPointer<RChar> title,
) => _ffi.InitWindow(
width,
height,
title.asNativePointer(),
);
Initialize window and OpenGL context
@override
void InitWindow(
int width,
int height,
MemoryPointer<RChar> title,
) => _ffi.InitWindow(
width,
height,
title.asNativePointer(),
);