ImageDrawTriangle method
void
ImageDrawTriangle()
override
Draw triangle within an image
Implementation
@override
void ImageDrawTriangle(
StructPointer<ImageD> dst,
Vector2D v1,
Vector2D v2,
Vector2D v3,
ColorD color,
) => _ffi.ImageDrawTriangle(
dst.asNativePointer(),
$.Vector2$.Ref1(v1).asNativePointer<Vector2C>().ref,
$.Vector2$.Ref2(v2).asNativePointer<Vector2C>().ref,
$.Vector2$.Ref3(v3).asNativePointer<Vector2C>().ref,
$.Color$.Ref1(color).asNativePointer<ColorC>().ref,
);