ImageDrawTriangle method

  1. @override
void ImageDrawTriangle(
  1. StructPointer<ImageD> dst,
  2. Vector2D v1,
  3. Vector2D v2,
  4. Vector2D v3,
  5. ColorD color,
)
override

Draw triangle within an image

Implementation

@override
void ImageDrawTriangle(
  StructPointer<ImageD> dst,
  Vector2D v1,
  Vector2D v2,
  Vector2D v3,
  ColorD color,
) => _ffi.ImageDrawTriangle(
  dst.asNativePointer(),
  $.Vector2$.Ref1(v1).asNativePointer<Vector2C>().ref,
  $.Vector2$.Ref2(v2).asNativePointer<Vector2C>().ref,
  $.Vector2$.Ref3(v3).asNativePointer<Vector2C>().ref,
  $.Color$.Ref1(color).asNativePointer<ColorC>().ref,
);