GetMonitorPosition method

  1. @override
Vector2D GetMonitorPosition(
  1. int monitor
)
override

Get specified monitor position

! Not implemented on WASM

Implementation

@override
Vector2D GetMonitorPosition(
  int monitor,
) => $.Vector2$.Extract1(
  (p) => _ffi.GetMonitorPosition(
    monitor,
  ).toDart(p.asNativePointer()),
);