GetGamepadName method
Get gamepad internal name id
Implementation
@override
NativeMemoryPointer<RChar> GetGamepadName(
int gamepad,
) => _ffi.GetGamepadName(
gamepad,
).asMemoryPointer();
Get gamepad internal name id
@override
NativeMemoryPointer<RChar> GetGamepadName(
int gamepad,
) => _ffi.GetGamepadName(
gamepad,
).asMemoryPointer();