GetGamepadAxisMovement method

  1. @override
double GetGamepadAxisMovement(
  1. int gamepad,
  2. int axis
)
override

Get axis movement value for a gamepad axis

Implementation

@override
double GetGamepadAxisMovement(
  int gamepad,
  int axis,
) => _ffi.GetGamepadAxisMovement(
  gamepad,
  axis,
);