GetCollisionRec method
Get collision rectangle for two rectangles collision
Implementation
@override
RectangleD GetCollisionRec(
RectangleD rec1,
RectangleD rec2,
) => $.Rectangle$.Extract3(
(p) => _ffi.GetCollisionRec(
$.Rectangle$.Ref1(rec1).asNativePointer<RectangleC>().ref,
$.Rectangle$.Ref2(rec2).asNativePointer<RectangleC>().ref,
).toDart(p.asNativePointer()),
);