GenTextureMipmaps method

  1. @override
void GenTextureMipmaps(
  1. StructPointer<TextureD> texture
)
override

Generate GPU mipmaps for a texture

Implementation

@override
void GenTextureMipmaps(
  StructPointer<TextureD> texture,
) => _ffi.GenTextureMipmaps(
  texture.asNativePointer(),
);