GenMeshPoly method

  1. @override
MeshD GenMeshPoly(
  1. int sides,
  2. double radius
)
override

Generate polygonal mesh

Implementation

@override
MeshD GenMeshPoly(
  int sides,
  double radius,
) => $.Mesh$.RefCapture(
  RaylibCaptureIds.GenMeshPoly,
  (p) => _ffi.GenMeshPoly(
    sides,
    radius,
  ).toDart(p.asNativePointer()),
);