GenMeshCube method
Generate cuboid mesh
Implementation
@override
MeshD GenMeshCube(
double width,
double height,
double length,
) => $.Mesh$.RefCapture(
RaylibCaptureIds.GenMeshCube,
(p) => _ffi.GenMeshCube(
width,
height,
length,
).toDart(p.asNativePointer()),
);