Fade method

  1. @override
ColorD Fade(
  1. ColorD color,
  2. double alpha
)
override

Get color with alpha applied, alpha goes from 0.0 to 1.0

Implementation

@override
ColorD Fade(
  ColorD color,
  double alpha,
) => $.Color$.Extract2(
  (p) => _ffi.Fade(
    $.Color$.Ref1(color).asNativePointer<ColorC>().ref,
    alpha,
  ).toDart(p.asNativePointer()),
);