DrawTriangleStrip3D method
Draw a triangle strip defined by points
Implementation
@override
void DrawTriangleStrip3D(
StructPointer<Vector3D> points,
int pointCount,
ColorD color,
) => _ffi.DrawTriangleStrip3D(
points.asNativePointer(),
pointCount,
$.Color$.Ref1(color).asNativePointer<ColorC>().ref,
);