DrawTextCodepoint method
void
DrawTextCodepoint()
override
Draw one character (codepoint)
Implementation
@override
void DrawTextCodepoint(
FontD font,
int codepoint,
Vector2D position,
double fontSize,
ColorD tint,
) => _ffi.DrawTextCodepoint(
$.Font$.Ref1(font).asNativePointer<FontC>().ref,
codepoint,
$.Vector2$.Ref1(position).asNativePointer<Vector2C>().ref,
fontSize,
$.Color$.Ref1(tint).asNativePointer<ColorC>().ref,
);