DrawSplineSegmentBasis method
void
DrawSplineSegmentBasis()
override
Draw spline segment: B-Spline, 4 points
Implementation
@override
void DrawSplineSegmentBasis(
Vector2D p1,
Vector2D p2,
Vector2D p3,
Vector2D p4,
double thick,
ColorD color,
) => _ffi.DrawSplineSegmentBasis(
$.Vector2$.Ref1(p1).asNativePointer<Vector2C>().ref,
$.Vector2$.Ref2(p2).asNativePointer<Vector2C>().ref,
$.Vector2$.Ref3(p3).asNativePointer<Vector2C>().ref,
$.Vector2$.Ref4(p4).asNativePointer<Vector2C>().ref,
thick,
$.Color$.Ref1(color).asNativePointer<ColorC>().ref,
);