DrawRing method

  1. @override
void DrawRing(
  1. Vector2D center,
  2. double innerRadius,
  3. double outerRadius,
  4. double startAngle,
  5. double endAngle,
  6. int segments,
  7. ColorD color,
)
override

Draw ring

Implementation

@override
void DrawRing(
  Vector2D center,
  double innerRadius,
  double outerRadius,
  double startAngle,
  double endAngle,
  int segments,
  ColorD color,
) => _ffi.DrawRing(
  $.Vector2$.Ref1(center).asNativePointer<Vector2C>().ref,
  innerRadius,
  outerRadius,
  startAngle,
  endAngle,
  segments,
  $.Color$.Ref1(color).asNativePointer<ColorC>().ref,
);