DrawPoly method
void
DrawPoly()
override
Draw a regular polygon (Vector version)
Implementation
@override
void DrawPoly(
Vector2D center,
int sides,
double radius,
double rotation,
ColorD color,
) => _ffi.DrawPoly(
$.Vector2$.Ref1(center).asNativePointer<Vector2C>().ref,
sides,
radius,
rotation,
$.Color$.Ref1(color).asNativePointer<ColorC>().ref,
);