DrawPoint3D method

  1. @override
void DrawPoint3D(
  1. Vector3D position,
  2. ColorD color
)
override

Draw a point in 3D space, actually a small line

Implementation

@override
void DrawPoint3D(
  Vector3D position,
  ColorD color,
) => _ffi.DrawPoint3D(
  $.Vector3$.Ref1(position).asNativePointer<Vector3C>().ref,
  $.Color$.Ref1(color).asNativePointer<ColorC>().ref,
);