DrawMesh method
Draw a 3d mesh with material and transform
Implementation
@override
void DrawMesh(
MeshD mesh,
MaterialD material,
MatrixD transform,
) => _ffi.DrawMesh(
$.Mesh$.Ref1(mesh).asNativePointer<MeshC>().ref,
$.Material$.Ref1(material).asNativePointer<MaterialC>().ref,
$.Matrix$.Ref1(transform).asNativePointer<MatrixC>().ref,
);