DrawLineBezier method
void
DrawLineBezier()
override
Draw line segment cubic-bezier in-out interpolation
Implementation
@override
void DrawLineBezier(
Vector2D startPos,
Vector2D endPos,
double thick,
ColorD color,
) => _ffi.DrawLineBezier(
$.Vector2$.Ref1(startPos).asNativePointer<Vector2C>().ref,
$.Vector2$.Ref2(endPos).asNativePointer<Vector2C>().ref,
thick,
$.Color$.Ref1(color).asNativePointer<ColorC>().ref,
);