DrawLine3D method

  1. @override
void DrawLine3D(
  1. Vector3D startPos,
  2. Vector3D endPos,
  3. ColorD color
)
override

Draw a line in 3D world space

Implementation

@override
void DrawLine3D(
  Vector3D startPos,
  Vector3D endPos,
  ColorD color,
) => _ffi.DrawLine3D(
  $.Vector3$.Ref1(startPos).asNativePointer<Vector3C>().ref,
  $.Vector3$.Ref2(endPos).asNativePointer<Vector3C>().ref,
  $.Color$.Ref1(color).asNativePointer<ColorC>().ref,
);