DrawLine method

  1. @override
void DrawLine(
  1. int startPosX,
  2. int startPosY,
  3. int endPosX,
  4. int endPosY,
  5. ColorD color,
)
override

Draw a line

Implementation

@override
void DrawLine(
  int startPosX,
  int startPosY,
  int endPosX,
  int endPosY,
  ColorD color,
) => _ffi.DrawLine(
  startPosX,
  startPosY,
  endPosX,
  endPosY,
  $.Color$.Ref1(color).asNativePointer<ColorC>().ref,
);