DrawCubeV method
Draw cube (Vector version)
Implementation
@override
void DrawCubeV(
Vector3D position,
Vector3D size,
ColorD color,
) => _ffi.DrawCubeV(
$.Vector3$.Ref1(position).asNativePointer<Vector3C>().ref,
$.Vector3$.Ref2(size).asNativePointer<Vector3C>().ref,
$.Color$.Ref1(color).asNativePointer<ColorC>().ref,
);