DrawCube method
void
DrawCube()
override
Draw cube
Implementation
@override
void DrawCube(
Vector3D position,
double width,
double height,
double length,
ColorD color,
) => _ffi.DrawCube(
$.Vector3$.Ref1(position).asNativePointer<Vector3C>().ref,
width,
height,
length,
$.Color$.Ref1(color).asNativePointer<ColorC>().ref,
);