DrawCircleSector method
void
DrawCircleSector()
override
Draw a piece of a circle
Implementation
@override
void DrawCircleSector(
Vector2D center,
double radius,
double startAngle,
double endAngle,
int segments,
ColorD color,
) => _ffi.DrawCircleSector(
$.Vector2$.Ref1(center).asNativePointer<Vector2C>().ref,
radius,
startAngle,
endAngle,
segments,
$.Color$.Ref1(color).asNativePointer<ColorC>().ref,
);