CheckCollisionPointRec method
Check if point is inside rectangle
Implementation
@override
bool CheckCollisionPointRec(
Vector2D point,
RectangleD rec,
) => _ffi.CheckCollisionPointRec(
$.Vector2$.Ref1(point).asNativePointer<Vector2C>().ref,
$.Rectangle$.Ref1(rec).asNativePointer<RectangleC>().ref,
);