CheckCollisionPointPoly method
bool
CheckCollisionPointPoly(
- Vector2D point,
- StructPointer<
Vector2D> points, - int pointCount
override
Check if point is within a polygon described by array of vertices
Implementation
@override
bool CheckCollisionPointPoly(
Vector2D point,
StructPointer<Vector2D> points,
int pointCount,
) => _ffi.CheckCollisionPointPoly(
$.Vector2$.Ref1(point).asNativePointer<Vector2C>().ref,
points.asNativePointer(),
pointCount,
);