CheckCollisionCircleRec method
Check collision between circle and rectangle
Implementation
@override
bool CheckCollisionCircleRec(
Vector2D center,
double radius,
RectangleD rec,
) => _ffi.CheckCollisionCircleRec(
$.Vector2$.Ref1(center).asNativePointer<Vector2C>().ref,
radius,
$.Rectangle$.Ref1(rec).asNativePointer<RectangleC>().ref,
);