BeginTextureMode method

  1. @override
void BeginTextureMode(
  1. RenderTextureD target
)
override

Begin drawing to render texture

Implementation

@override
void BeginTextureMode(
  RenderTextureD target,
) => _ffi.BeginTextureMode(
  $.RenderTexture$.Ref1(target).asNativePointer<RenderTextureC>().ref,
);