UpdateTextureRec method
Update GPU texture rectangle with new data
Implementation
void UpdateTextureRec(TextureC texture, RectangleC rec, Pointer<Void> pixels)
=> _UpdateTextureRec(texture, rec, pixels);
Update GPU texture rectangle with new data
void UpdateTextureRec(TextureC texture, RectangleC rec, Pointer<Void> pixels)
=> _UpdateTextureRec(texture, rec, pixels);