UpdateMeshBuffer method

void UpdateMeshBuffer(
  1. MeshC mesh,
  2. int index,
  3. Pointer<Void> data,
  4. int dataSize,
  5. int offset,
)

Update mesh vertex data in GPU for a specific buffer index

Implementation

void UpdateMeshBuffer(MeshC mesh, int index, Pointer<Void> data, int dataSize, int offset)
  => _UpdateMeshBuffer(mesh, index, data, dataSize, offset);