GetWorldToScreenEx method
Get size position for a 3d world space position
Implementation
Vector2C GetWorldToScreenEx(Vector3C position, Camera3DC camera, int width, int height)
=> _GetWorldToScreenEx(position, camera, width, height);
Get size position for a 3d world space position
Vector2C GetWorldToScreenEx(Vector3C position, Camera3DC camera, int width, int height)
=> _GetWorldToScreenEx(position, camera, width, height);