DrawTextureRec method

void DrawTextureRec(
  1. TextureC texture,
  2. RectangleC source,
  3. Vector2C position,
  4. ColorC tint,
)

Draw a part of a texture defined by a rectangle

Implementation

void DrawTextureRec(TextureC texture, RectangleC source, Vector2C position, ColorC tint)
  => _DrawTextureRec(texture, source, position, tint);