DrawTextureNPatch method
void
DrawTextureNPatch(
- TextureC texture,
- NPatchInfoC nPatchInfo,
- RectangleC dest,
- Vector2C origin,
- double rotation,
- ColorC tint,
Draws a texture (or part of it) that stretches or shrinks nicely
Implementation
void DrawTextureNPatch(TextureC texture, NPatchInfoC nPatchInfo, RectangleC dest, Vector2C origin, double rotation, ColorC tint)
=> _DrawTextureNPatch(texture, nPatchInfo, dest, origin, rotation, tint);