DrawMeshInstanced method

void DrawMeshInstanced(
  1. MeshC mesh,
  2. MaterialC material,
  3. Pointer<MatrixC> transforms,
  4. int instances,
)

Draw multiple mesh instances with material and different transforms

Implementation

void DrawMeshInstanced(MeshC mesh, MaterialC material, Pointer<MatrixC> transforms, int instances)
  => _DrawMeshInstanced(mesh, material, transforms, instances);