DrawBillboard method

void DrawBillboard(
  1. Camera3DC camera,
  2. TextureC texture,
  3. Vector3C position,
  4. double scale,
  5. ColorC tint,
)

Draw a billboard texture

Implementation

void DrawBillboard(Camera3DC camera, TextureC texture, Vector3C position, double scale, ColorC tint)
  => _DrawBillboard(camera, texture, position, scale, tint);