CheckCollisionBoxSphere method
Check collision between box and sphere
Implementation
bool CheckCollisionBoxSphere(BoundingBoxC box, Vector3C center, double radius)
=> _CheckCollisionBoxSphere(box, center, radius);
Check collision between box and sphere
bool CheckCollisionBoxSphere(BoundingBoxC box, Vector3C center, double radius)
=> _CheckCollisionBoxSphere(box, center, radius);