GuiLoadStyleFromMemory function
Implementation
void GuiLoadStyleFromMemory(
Pointer<UnsignedChar> fileData,
int dataSize,
) => _module.GuiLoadStyleFromMemory(fileData, dataSize);
void GuiLoadStyleFromMemory(
Pointer<UnsignedChar> fileData,
int dataSize,
) => _module.GuiLoadStyleFromMemory(fileData, dataSize);