SetShaderValue function
Implementation
void SetShaderValue(
ShaderC shader,
int locIndex,
Pointer<Void> value,
int uniformType,
) => _module.SetShaderValue(shader, locIndex, value, uniformType);
void SetShaderValue(
ShaderC shader,
int locIndex,
Pointer<Void> value,
int uniformType,
) => _module.SetShaderValue(shader, locIndex, value, uniformType);