GetSplinePointLinear function
Implementation
Vector2C GetSplinePointLinear(Vector2C startPos, Vector2C endPos, double t) => _module.GetSplinePointLinear(startPos, endPos, t);
Vector2C GetSplinePointLinear(Vector2C startPos, Vector2C endPos, double t) => _module.GetSplinePointLinear(startPos, endPos, t);