CheckCollisionLines function

bool CheckCollisionLines(
  1. Vector2C startPos1,
  2. Vector2C endPos1,
  3. Vector2C startPos2,
  4. Vector2C endPos2,
  5. Pointer<Vector2C> collisionPoint,
)

Implementation

bool CheckCollisionLines(
  Vector2C startPos1,
  Vector2C endPos1,
  Vector2C startPos2,
  Vector2C endPos2,
  Pointer<Vector2C> collisionPoint,
) => _module.CheckCollisionLines(startPos1, endPos1, startPos2, endPos2, collisionPoint);