IsRenderTextureValid method

bool IsRenderTextureValid(
  1. RenderTextureD target
)

Check if a render texture is valid (loaded in GPU)

Implementation

bool IsRenderTextureValid(
  RenderTextureD target,
) => run(
  () => _debugLabels.IsRenderTextureValid(target),
  () => _flat.IsRenderTextureValid(
    target,
  ),
);