GuiLoadIconsFromMemory method
Pointer<Pointer<Char> >
GuiLoadIconsFromMemory(
- Pointer<
UnsignedChar> fileData, - int dataSize,
- bool loadIconsName
Load raygui icons file (.rgi) from memory into internal icons data
Implementation
Pointer<Pointer<Char>> GuiLoadIconsFromMemory(Pointer<UnsignedChar> fileData, int dataSize, bool loadIconsName)
=> _GuiLoadIconsFromMemory(fileData, dataSize, loadIconsName);