GuiLoadIconsFromMemory method

Pointer<Pointer<Char>> GuiLoadIconsFromMemory(
  1. Pointer<UnsignedChar> fileData,
  2. int dataSize,
  3. bool loadIconsName
)

Load raygui icons file (.rgi) from memory into internal icons data

Implementation

Pointer<Pointer<Char>> GuiLoadIconsFromMemory(Pointer<UnsignedChar> fileData, int dataSize, bool loadIconsName)
  => _GuiLoadIconsFromMemory(fileData, dataSize, loadIconsName);