UpdateCamera method
Implementation
@override
void UpdateCamera(
StructPointer<Camera3DD> camera,
int mode,
) => _ffi.UpdateCamera(
camera.asNativePointer(),
mode,
);
@override
void UpdateCamera(
StructPointer<Camera3DD> camera,
int mode,
) => _ffi.UpdateCamera(
camera.asNativePointer(),
mode,
);