LoadFontFromMemory method
FontD
LoadFontFromMemory(
- MemoryPointer<
RChar> fileType, - MemoryPointer<
RUnsignedChar> fileData, - int dataSize,
- int fontSize,
- MemoryPointer<
RInt> codepoints, - int codepointCount,
Implementation
@override
FontD LoadFontFromMemory(
MemoryPointer<RChar> fileType,
MemoryPointer<RUnsignedChar> fileData,
int dataSize,
int fontSize,
MemoryPointer<RInt> codepoints,
int codepointCount,
) => $.Font$.RefCapture(
RaylibCaptureIds.LoadFontFromMemory,
(p) => _ffi.LoadFontFromMemory(
fileType.asNativePointer(),
fileData.asNativePointer(),
dataSize,
fontSize,
codepoints.asNativePointer(),
codepointCount,
).toDart(p.asNativePointer()),
);