GenMeshCube method

  1. @override
MeshD GenMeshCube(
  1. double width,
  2. double height,
  3. double length
)

Implementation

@override
MeshD GenMeshCube(
  double width,
  double height,
  double length,
) => $.Mesh$.RefCapture(
  RaylibCaptureIds.GenMeshCube,
  (p) => _ffi.GenMeshCube(
    width,
    height,
    length,
  ).toDart(p.asNativePointer()),
);