DrawTextCodepoints method
void
DrawTextCodepoints()
Implementation
@override
void DrawTextCodepoints(
FontD font,
MemoryPointer<RInt> codepoints,
int codepointCount,
Vector2D position,
double fontSize,
double spacing,
ColorD tint,
) => _ffi.DrawTextCodepoints(
$.Font$.Ref1(font).asNativePointer<FontC>().ref,
codepoints.asNativePointer(),
codepointCount,
$.Vector2$.Ref1(position).asNativePointer<Vector2C>().ref,
fontSize,
spacing,
$.Color$.Ref1(tint).asNativePointer<ColorC>().ref,
);