DrawRingLines method
void
DrawRingLines()
Implementation
@override
void DrawRingLines(
Vector2D center,
double innerRadius,
double outerRadius,
double startAngle,
double endAngle,
int segments,
ColorD color,
) => _ffi.DrawRingLines(
$.Vector2$.Ref1(center).asNativePointer<Vector2C>().ref,
innerRadius,
outerRadius,
startAngle,
endAngle,
segments,
$.Color$.Ref1(color).asNativePointer<ColorC>().ref,
);