CheckCollisionPointLine method
Implementation
@override
bool CheckCollisionPointLine(
Vector2D point,
Vector2D p1,
Vector2D p2,
int threshold,
) => _ffi.CheckCollisionPointLine(
$.Vector2$.Ref1(point).asNativePointer<Vector2C>().ref,
$.Vector2$.Ref2(p1).asNativePointer<Vector2C>().ref,
$.Vector2$.Ref3(p2).asNativePointer<Vector2C>().ref,
threshold,
);