GetWorldToScreenEx method

Vector2C GetWorldToScreenEx(
  1. Vector3C position,
  2. Camera3DC camera,
  3. int width,
  4. int height,
)

Get size position for a 3d world space position

Implementation

Vector2C GetWorldToScreenEx(Vector3C position, Camera3DC camera, int width, int height)
  => _GetWorldToScreenEx(position, camera, width, height);