CameraPitch method
void
CameraPitch()
Implementation
@override
void CameraPitch(
StructPointer<Camera3DD> camera,
double angle,
bool lockView,
bool rotateAroundTarget,
bool rotateUp,
) => _ffi.CameraPitch(
camera.asNativePointer(),
angle.toDouble(),
lockView,
rotateAroundTarget,
rotateUp,
);