CameraMoveUp method
Implementation
@override
void CameraMoveUp(
StructPointer<Camera3DD> camera,
double distance,
) => _ffi.CameraMoveUp(
camera.asNativePointer(),
distance.toDouble(),
);
@override
void CameraMoveUp(
StructPointer<Camera3DD> camera,
double distance,
) => _ffi.CameraMoveUp(
camera.asNativePointer(),
distance.toDouble(),
);